Sets, Props, and Costumes in Kubrick

Sets, Props, and Costumes in Kubrick

A table can separate those who make decisions from those who obey. A uniform brings a group together without erasing its ranks. The materials in a shot play a part in the action, not just in its appearance.

Spaces that shape movement and decisions

The War Room in Dr. Strangelove gathers its participants around a table and in front of representations of a situation unfolding far away. The Overlook allows people to move through corridors and rooms whose spaciousness offers no guarantee of safety. Architecture and set design can be compared by looking at what they do: who occupies the center, who has to cross a space, and which areas remain out of reach.

The distinction between a studio and an existing location answers a different question. A found building can also be altered, lit, and fragmented for the camera; a set can facilitate very specific actions. An analysis of sets and locations avoids treating these options as a simple opposition between falsehood and authenticity. In either case, a cinematic space is constructed through material and audiovisual choices.

The collaboration of Ken Adam helps place some of this work within an identifiable professional practice. It is useful to distinguish the viewer’s experience of moving through the finished space from the documents and accounts that explain its design. A floor plan, a sketch, and a scene each offer different information, even when they refer to the same place.

Furniture and costumes in relation

The arrangement of the furniture determines the distances the performers have to negotiate. Sitting down, standing up, walking around a table, or waiting beside a bed are dramatic actions. An object can shape a conversation without becoming a secret clue. The useful question is what it allows people to do and whom it gives comfort, exposure, or room to move.

Costumes and clothing play a different part. The clothing in Barry Lyndon places the characters within social conventions that require learning and resources. Military uniforms make it easier to recognize affiliations and internal distinctions. In Eyes Wide Shut, the relationship between clothing, face, and access changes depending on the situation. These uses do not all express the same idea of identity.

Observing fabric, silhouette, and movement alongside the light avoids isolating a costume as if it were a catalog photograph. A garment shares a shot with bodies, furniture, and backgrounds. Its function depends on this relationship and can change when a character moves to a different space or position.

Images that are also part of the set

The paintings in the rooms call for three things to be distinguished: the painting as a visible object, its possible relationship to the scene, and the documented authorship of the work. Similar colors do not prove an attribution, and recognizing a painting does not require reading the entire film as an explanation of its meaning.

The pages in this section explore these distinctions through specific scenes. The approach begins with what the materials do within the shot and turns to credits or accounts when the question concerns how they were made. This makes it possible to study a shared visual construction without reducing it to an inventory of objects or assigning the same function to every detail.

Films discussed: Dr. Strangelove (1964), Barry Lyndon (1975), The Shining (1980), and Eyes Wide Shut (1999), directed by Stanley Kubrick.